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Dwarves: Glory, Death and Loot is a strategy RPG with roguelike and auto battler elements developed by Hamma Studios and published by Gamersky Games. Released on January 22, 2026, it blends turn-based tactics with permadeath risks as players manage squads of up to 10 Dwarves. Set in a fantasy world where every raid carries the threat of permanent loss, the game tasks you with equipping, positioning, and commanding your party through procedurally generated dungeons. Its mix of planning and chaos suits fans of tactical depth and risk-reward gameplay. Available on PC and Switch, it’s a single-player experience focused on iterative progression and adaptive strategy.
Each run starts with assembling a party of Dwarves, each with unique traits and gear. You assign roles and formations before entering a randomly generated dungeon. Combat is turn-based and auto-resolved, but your pre-battle setup determines outcomes. You tweak positioning mid-fight to counter enemy types, balancing offense and defense. After battles, you manage resources, loot, and injuries. Mistakes lead to permadeath, forcing you to rebuild. Between runs, you upgrade barracks, unlock new Dwarves, and tweak strategies. The loop emphasizes learning from failure, every death teaches how to optimize for future raids. The Switch port maintains responsiveness, though complex menus feel clunky in handheld mode.
PlayPile community ratings hit 88% with a 84% critic score. Average playtime is 18 hours, but 62% of players complete 100% of achievements in 27 hours. Community moods skew 45% “Addictive”, 30% “Challenging”, and 15% “Frustrating”. Reviews highlight the roguelike elements keeping runs fresh but note a steep learning curve: “Tough to master without dying 20 times first.” Achievement completion rates are 41%, with 78% of players hitting the “First Full Party” milestone. Critics praise the risk/reward design but question repetitive enemy patterns. Switch owners rate the port 8/10 for convenience, while 68% of PC players prefer the larger UI.
This game is a must for tactical RPG fans willing to tolerate its punishing difficulty. At $29.99, it offers solid value with 27+ hours of content and 132 achievements. The permadeath mechanic adds weight to decisions, but newcomers may find early runs grueling. It shines in strategic depth and iterative learning, though the UI and enemy variety limit long-term appeal. If you enjoy refining tactics through repeated failure and don’t mind slow pacing, it’s worth the investment. Otherwise, stick to more forgiving strategy titles.
Game Modes
Single player
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