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Earth Editor lets you sculpt the planet by placing dots that react to gravity. Each dot pulls and pushes others to form landmasses, oceans, and mountain ranges. You tweak physics parameters like friction and elasticity to shape a world from raw chaos. The minimalist interface focuses on the core mechanics of gravitational simulation without distractions. This 2008 indie title has aged well thanks to its elegant concept. Players spend hours fine tuning tiny adjustments to create realistic coastlines or abstract landscapes. The web browser version still runs smoothly despite its age. Over 1 million downloads across platforms suggest its appeal lies in the satisfying feedback loop of trial and error. The iOS and Android ports let you carry the planet-building anywhere.
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