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Slide tiles and clear levels in this 1991 puzzle adventure from Human Entertainment. You guide a glowing gem through grid-based chambers by tapping arrow tiles that shift rows and columns. Match three or more identical icons to erase them and progress. Each level locks until you solve the one before it, with growing complexity as new symbols and obstacles appear. The controls feel tight for a 90s puzzler despite the awkwardly mapped Family Computer buttons. The gem itself is a silent but clever protagonist, doubling as both a power source and prison for a weakened deity. While the story beats are sparse, the temple setting adds flavor to each puzzle room. Japan-only releases from this era often fly under the radar but this one has gained a small cult following among retro puzzle fans. The lack of time limits or penalties keeps the focus on pure spatial reasoning, which feels refreshing even by modern standards.
An Indiana Jones style explorer is trapped inside an Ancient Egyptian temple. He meets a goddess who is so low in power that she can only take the form of a large, spherical jewel. He enters the jewel to restore her power by clearing each level.
Game Modes
Single player
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