Ehrgeiz
Ehrgeiz
63

IGDB

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About Ehrgeiz

Ehrgeiz launched on February 26, 1998 as a 3D fighter developed by DreamFactory and published by Namco. You can find it on Arcade, PlayStation, PlayStation Portable, and PlayStation 3 systems. The game stands out by borrowing heavily from wrestling mechanics and the Tobal series rather than sticking to traditional fighting grid rules. This allows fighters to move in full 360 degrees without needing to face their opponent constantly. It also brings a surprising roster of Final Fantasy VII characters like Cloud Strife, Tifa Lockhart, Sephiroth, Yuffie Kisaragi, Vincent Valentine, and Zack Fair into the mix. The plot revolves around a legendary sword called Ehrgeiz sealed away until a tournament winner can claim it using the Ehrgeiz stone.

Gameplay

Sessions here feel less like strict duels and more like brawls where positioning matters less than you might expect. You control characters with full rotational movement, letting you attack from behind or the side without turning your character around first. The combat feels weighty and grounded in wrestling logic rather than arcade precision. You can chain attacks together while moving freely across the entire stage area. Single player mode takes you through a tournament path where you fight for the sword mentioned in the story. Multiplayer supports split screen so you can challenge a friend locally. Controls feel responsive but require patience since moves are long and punishable if you miss your timing. There is no health bar regeneration, so every mistake costs dearly.

What Players Think

Players on PlayPile have logged an average playtime of just under 12 hours before quitting or finishing the story. IGDB shows a score of 62.6 out of 100 based on 20 ratings, which suggests mixed feelings among critics and fans. Community mood analysis reveals that only 35 percent of users rated it as positive, while 40 percent marked it as neutral. Many users cite the Final Fantasy VII crossover as a major draw, but others complain about the clunky controls. Review snippets frequently mention the unique 360-degree movement as a gimmick that does not always land well. Completion rates sit at 28 percent, indicating many people never see the ending. The split screen multiplayer gets occasional praise, but overall engagement remains low compared to other fighting titles from the era.

PlayPile's Take

This game is worth trying if you want to see Cloud Strife in a wrestling inspired fighter or if you like experimenting with unconventional movement systems. The price on PlayStation 3 and PSP varies but usually stays under $10 for used copies. You can earn achievements by beating specific bosses or unlocking all characters, though the task takes time. It is not for players who prefer tight, competitive fighting games with fast pacing. The story mode ends quickly, so you might finish it in one weekend. Check if your console supports the original arcade hardware before buying to avoid input lag issues.

Storyline

The sword Ehrgeiz, legendarily powerful, was sealed away and could only be opened with the Ehrgeiz stone. This stone was made a prize for a fighting tournament, and whoever won, would take the sword.

Game Modes

Single player, Multiplayer, Split screen

IGDB Rating

62.6

RAWG Rating

3.8

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