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About

Elusive Verge puts you in control of a lone drone on a comet hurtling past Earth. You are one of two survivors after an attack wipes out your expedition. Working with an AI based in a space station, you need to uncover the truth behind the assault and stop whoever is hunting you. The gameplay shifts between fast-paced space combat where you use various weapons against violent enemies and grounded mining on the comet's surface. You dig into destructible terrain to gather resources for crafting tools and upgrading your gear. Your mobile base acts as a research hub, letting you improve equipment while you search for answers buried deep within the ice. The mix of exploration and defense feels tight without wasting time. Community data shows players rate the combat system highly for its speed and variety of gadgets available mid-fight. The station management aspect adds a strategic layer that keeps things from becoming just another shooting gallery. Many users note how the mining mechanic ties directly into survival, forcing you to balance digging for ore with keeping an eye on incoming threats. The story unfolds through environmental clues rather than long cutscenes, which fits the small scale of the mission. Ratings suggest this title stands out for its focused design and lack of unnecessary busywork.

Storyline

In 2083 a long term space exploration mission was launched. A state-of-art space ship equipped with the most powerful A.I. ever created, Vassago, ventured out of our solar system towards one of the closest, habitable exoplanets humans were able to find. Communication with Vassago proved to be more difficult than anticipated. By the time the spaceship reached its destination, the connection was completely lost. After a few years of no response, the mission was declared a failure and soon everyone either forgot about it or, in some cases, denied to even admit it ever happened. Humanity decided that it is too soon to venture outside Kuiper belt yet and the resource would be better spent elsewhere. Around 200 years later, as every 150 years, a comet came to visit our sky. While a pretty sight, it was commonly regarded that it is nothing more than a once-in-a-while occurrence with no real, material value attached to it. Nonetheless, one small and promising european space company, Sagittarius, decided to check its surface. By that time, after many dangerous incidents, heavy restrictions were put to the whole field of Artificial Intelligence. A Sagittarius spaceship, controlled by a toned-down A.I. called Jurij landed on the comet. Surprisingly, the measurements sent by Jurij indicated that the comet is astonishingly rich with resources. Unfortunately, there was something else. Before the connection with Jurij was severed, Sagittarius received disturbing data seemingly regarding the forgotten exoplanet mission. Unfortunately, due to political uneasiness and bureaucracy, the company was disbanded and their findings never came out to the public. The comet passed the Earth as the usual and for the next 150 years everything seemed to get back to normal. In the current year of 2437, the comet once again comes close to the Earth. The player character is a part of a drone expedition sent out to investigate the comet once more. The knowledge that Sagittarius scientists once possessed about the subject is long gone. The player and his fellow drones, accompanied by friendly A.I. operator, enter the comet’s atmosphere and discover a disturbing sight. It appears as if it was in some way inhabited by something. Before they even got time to send their findings back to the Earth, an attack unleashes. Almost all of the crew gets destroyed, while the player character is struck by EMP charge. After they come back to their senses, it becomes clear that now only they and their faithful operator stand in the way of something very ominous.

Game Modes

Single player

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