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Sebastian cleans hallways in a nursing home but his routine job cracks open to something weirder. You follow his shifting days as he navigates odd experiments missing people and a boss with a name like Dr. Malverick. The story leans into disorienting choices and fragmented narratives where nothing feels quite stable. Exploration drives the plot with environmental clues and audio logs hinting at layers beneath the surface. The game stands out for its eerie atmosphere and nonlinear storytelling. Players piece together Sebastian’s mental state through distorted visuals and audio cues that blur the line between real and imagined. Early access forums note its unsettling tone and branching paths that change how events unfold. Release is set for February 2025 on PC.
Game Modes
Single player
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