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Enemy Nations is areal-time strategy game from Windward Studios. While well received by various game publications the bankruptcy of the publisher forced Windward to sell it exclusively on their company website.
Source: IGDB
The development of the Hyperspace-Drive triggers a gold rush-like colonization attempt by Earth governments, only to find that habitable (the game takes these as Earth-like) planets are either homeworlds for other sapient species, or colonies of early-evolved species. Years of build-up and exploration bears fruit: A habitable, rich and lush world with no sentient race is found. However, almost every race intends to colonize it, and soon a full-scale Galactic war will erupt. To solve the bloodshed, the sapient races agree to a competition: Every race would dispatch a Rocket Ship with a pre-determined size, mass and equipment, stocked with materials, personnel and equipment to create a city analogous of modern Earth technology and infrastructure. Then without interruption from outer space, the base-cities would engage in conflict, with the victor being granted the ownership of the planet. Of course, it is your duty to ensure a new world for your species to claim.
Source: IGDB
Game Modes
Single player, Multiplayer
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