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You wake up in a retro-futuristic lab with a head full of questions and a government mandate to prove you’re not dangerous. Esper drops you into a 1975-set puzzle maze where telekinesis is both your tool and your prison. Manipulate objects with your mind to solve spatial challenges while evading the watchful eye of a bureaucratic system that sees potential threats in everyone. The first-person perspective and claustrophobic testing chambers keep tension high as you piece together why you’re there. The game’s strongest moments come from its atmosphere and clever use of VR mechanics. Players note the 70s-inspired design choices, analog machinery, static-laced monitors, and analog paranoia, create a distinct vibe that sets it apart from typical puzzle fare. Though the story remains deliberately ambiguous, the sense of urgency in each trial feels earned. Available across multiple platforms including PC and major VR headsets, it offers a brisk, brainy experience that leans into its sci-fi premise without overexplaining.
Game Modes
Single player
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