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Everyone Goes Home puts you in control of a character who can manipulate time to solve puzzles and navigate tricky platforms. You move through strange worlds while using rewind abilities to undo mistakes or set up complex sequences. The gameplay feels like a tight puzzle box where timing your actions determines if you reach the exit or get stuck. It is a single player experience that focuses on clean mechanics rather than combat or story heavy cutscenes. The psychedelic art style stands out as you watch environments shift and warp around you. Players have rated it highly for its challenging but fair level design. Many users mention how satisfying it feels to finally piece together a solution after failing several times. The game does not hold your hand, so expect to replay sections until the timing clicks. It is a short adventure that leaves you thinking about the mechanics long after you finish.
Game Modes
Single player
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