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You play a netherworld employee tasked with managing souls of criminals who keep coming back to life despite repeated executions. Each resurrection leads to a new point-and-click puzzle where you piece together fragmented memories while overseeing increasingly absurd execution rituals. The gameplay mixes inventory-based problem solving with dialogue choices that don't actually change outcomes, focusing instead on piecing together a disjointed narrative through repeated viewings of the same events. What lingers is the game's oddball tone which balances dark themes with cartoonish violence and oddly sympathetic villains. The execution sequences lean into over-the-top slapstick with criminals often portrayed as more confused than terrified. With a 67% positive rating on Steam from 1200 players, it appeals to fans of abstract storytelling and those who enjoy seeing animated decapitations treated like variety show acts. The repetitive structure grows tedious for most but creates a hypnotic rhythm for the niche audience it clearly targets.
Game Modes
Single player
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