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Exit 2 is a follow up to the PlayStation Portable title Exit. Developed by Taito, it's a single player puzzle platformer that leans into brain teasing challenges over action sequences. Players navigate levels by solving environmental puzzles while managing platforming elements. The sequel arrives on Xbox 360 and PSP with a design that prioritizes clever level layouts and logic based solutions. In contrast to the first game, Exit 2 delivers a more methodical experience. The developer's shift toward puzzles is evident in every stage, requiring players to think through obstacles rather than rush through them. Released in 2006, it saw initial availability in Japan and Korea before expanding to Europe and Australia the following year. The focus on problem solving makes it a standout for players who prefer mental over physical challenges in their games.
Game Modes
Single player
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