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It’s a tense, first-person horror game where you explore a glitchy, unfinished world while being hunted by a creature that uses your webcam as a window. The core mechanic forces you to physically crouch under your desk in real life to hide from the monster, blending on-screen puzzle solving with physical reflexes. You navigate broken environments littered with eerie logs and cryptic messages, all while timing your movements to avoid detection. The standout mechanic turns your real-world space into part of the gameplay, creating a visceral sense of exposure. Players note the abrupt, unsettling atmosphere and how it leverages simple tech for maximum unease. Low-budget but high-concept, it’s a short experience that lingers longer than most polished releases. Shorter than a typical film, it still managed to trend on launch week with over 50K concurrent players on Steam.
Game Modes
Single player
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