
User Rating
1 ratings
OpenCritic
Fair
Players
"At the end of the day, RE:CALL is a sleek solo-dev indie title that provides a new history-rewriting game mechanic. Each puzzle acts as its own bite-sized puzzle box for you to analyze and explore while the story provides a lot of fascinating noir-themed goodness. It does swing and miss at a sentimental secondary story, but that doesn't prevent this game from being a refreshing new indie I'd recommend anyone to try."
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Faint Call puts you in the shoes of a cop responding to a mysterious emergency at a reportedly cursed house. You comb through dark hallways, analyze clues, and piece together fragmented memories while navigating tense, often awkward jump scares. The gameplay leans into slow exploration and dialogue choices, though some sections drag with repetitive environmental puzzles. Critics are split. Checkpoint Gaming called it “unforgettable” with a 85/100, praising its layered narrative and character moments. LadiesGamers gave 80/100, noting patience is required for slower chapters but puzzles stay manageable. OpenCritic averages 73/100, with 55.56% of reviewers recommending it. A user review mentions the game “tries really hard to be atmospheric but ends up feeling a bit uneven,” which aligns with its polarized reception.
Game Modes
Single player
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Faint Call is one of those indie horror games that tries really hard to be atmospheric but ends up feeling a bit uneven. The premise of a cop investigating a cursed house is classic, but the execution leans into creaky jump scares and dim lighting that sometimes makes it hard to ...
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