Fallout: New Vegas
Fallout: New Vegas

Fallout: New Vegas

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84

Metacritic

81

OpenCritic

Strong

85

IGDB

81STRONG

OpenCritic Score

14
Reviews
62%
Recommend
79
Top Critics Avg

Score Distribution

90-100
2
80-89
6
70-79
4
60-69
0
50-59
1
<50
0

"Fallout 4 VR is a splendid example of what every fan of VR hopes the industry is working towards. This is a AAA title that offers hundreds of hours of immersive, atmospheric gameplay that manages to nail the feel and aesthetic of VR without feeling like a cheap imitation of the main game. There are still a few flaws, and we would love to see Bethesda roll out mods and DLC from the main game, but in the meantime, it's an experience that's worth it for fans of VR and Fallout alike."

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About Fallout: New Vegas

Fallout: New Vegas dropped in October 2010 from Obsidian Entertainment and lands on PC, PlayStation 3, and Xbox 360. You play as Courier 6 after surviving a headshot and a shallow grave in the Mojave Desert. This first-person Western RPG drops you into post-nuclear Nevada where you chase down the mob boss who stole your package. The game features complex factions fighting over Hoover Dam while you navigate socioeconomic webs. It runs single player only and costs as little as $3.87 on Green Man Gaming right now.

Gameplay

You move through a dangerous wasteland using a mix of guns, melee weapons, and stealth tactics. Minutes feel like hours when you are crafting items or negotiating with camp followers. The core loop involves exploring settlements, managing inventory weight limits, and upgrading your SPECIAL stats to unlock new dialogue options or combat abilities. You can sneak past guards with high Sneak skills or blast through them with a .45 caliber pistol. Combat feels weighty with realistic hit markers and blood splatter. Side quests often branch into multiple endings based on your choices rather than simple good or evil paths. The world reacts to your actions over time as factions shift control of territory.

What Players Think

Critics gave this title serious respect with Metacritic at 84 and OpenCritic at 81, though only 61.54% of reviewers recommend it. IGDB shows a solid 84.6 score from nearly 2300 ratings. The PlayPile community describes the vibe as chaotic with four votes, while three people call it story-driven and one calls it competitive. Review snippets praise the deep immersion even if some critics note performance issues on older hardware. Average playtime stretches well past 100 hours for those chasing completion. Achievement data shows a dedicated player base grinding through difficult challenges rather than rushing to the end credits.

PlayPile's Take

This game is worth your time if you want deep narrative consequences and don't mind a steep learning curve. The current price of $3.87 makes it an easy buy compared to modern AAA releases. You get over 100 hours of content plus dozens of achievements to chase. It suits players who enjoy faction wars and complex dialogue trees more than those seeking fast action. Obsidian built something that respects your intelligence even if the engine feels dated today. Play it now before the price goes up again.

Storyline

The player takes control of "the Courier", who is hired by a delivery service to take an unknown package across the Mojave Desert to "The Strip" but intercepted, shot in the head, and left for dead by a mysterious man who steals the package. After being found by a friendly local robot, Victor, and healed by a man named Doc Mitchell, the Courier is thrust back into the desert to seek revenge and recover the stolen package. Through doing this, the player becomes caught up between various factions competing for control over the desert and it's most valuable asset, the Hoover Dam; ultimately coming to shape the future of its inhabitants.

Game Modes

Single player

IGDB Rating

84.5

RAWG Rating

4.4

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