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Farming turns your PC into a virtual greenhouse where card collecting meets crop cultivation. Every two hours spent tending virtual fields grants a basic crop skin, with a 30% chance for a rarer variant each harvest. Players upgrade these skins to boost their collection strength while personalizing farm layouts. Progress relies on timed activity rather than real-time action, blending TCG strategy with slow-burn simulation elements. The game’s standout lies in its low-effort progression loop. With no combat or complex deck-building, focus stays on gathering and refining cosmetic rewards that double as in-game currency. While simplistic, the 30% drop rate for rare skins keeps long-term play engaging. Early testers note it appeals more to collectors than hardcore TCG fans, but the chill vibe and minimal time commitment have earned it a steady following on niche forums.
Game Modes
Single player
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