

IGDB
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FIFA International Soccer drops you onto a pixelated pitch to control teams from around the globe. Build rosters using real nations but fictional player names, then tweak settings like foul severity and match duration. The action leans into fast breaks, precise short passing, and powerful long-range strikes. Set pieces require dragging a targeting box to dictate shot type, lob, kick, or pass. Choose from five formations and strategies though some feel more practical than others. As the first entry in a now-legendary series, this 1993 title laid early groundwork for soccer game mechanics. It supports up to two players locally across co-op and competitive modes, a rarity for the era. Though graphics and AI feel dated by modern standards, retro fans appreciate its straightforward approach to tactics and flow. The Amiga and DOS versions run smoothly even today, making it a curiosity for those digging into soccer game history.
Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.
Game Modes
Single player, Multiplayer, Co-operative
IGDB Rating
80.5
RAWG Rating
4.0
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