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Filcher casts you as Sporey, a thief who infiltrates high-security locations in first-person view. Each level requires slipping past guards cameras and sensors using minimal tools like lockpicks and noise dampeners. The 2.5D perspective lets you shift between floor levels to create distractions or escape traps. Success depends on timing environmental cues and exploiting blind spots rather than brute force. Players note the clever level design and tight stealth mechanics that challenge without frustrating. The single-player campaign spans 20+ heists across distinct settings from penthouses to museums. Developer Johan Hjärpe’s background in stealth games shows in the responsive controls and rewarding progression. Released in 2021 it maintains a dedicated following for its no-nonsense approach to burglary simulation.
Game Modes
Single player
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