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You’re a fish traffic cop in a underwater metropolis where scale-clad speedsters ignore every rule. Time your clicks to music beats to flash stop signs and halt errant fish before they breach restricted zones. Too slow or too fast? The scofflaws zoom past unimpeded. Five fish species each demand distinct rhythm patterns that shift with track tempo. Clear each stage with a 15/30 minimum score to advance through 15 levels of increasingly chaotic aquatic gridlock. The premise is absurd but tightly executed. Fireapples lean into the comedy of fish treating traffic laws as optional, paired with a scoring system that demands precision without mercy. Players retry levels often until muscle memory clicks. While the 15-level campaign feels brief, the fish variety and music sync keep sessions snappy. Community forums note it’s a cult hit among rhythm game enthusiasts who appreciate its no-frills challenge.
Game Modes
Single player
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