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Fish With Names is a fishing game that leans into the weird. You spend most of your time casting lines into oddly colored water, but the real twist is the fish themselves. Each one has a name and behaves unpredictably, some wiggle in circles, others vanish mid-bite. You track them using a chart that feels more like a mood board than a log. The controls are simple, the world is muted, and the goal is less about reeling in trophies than just figuring out what’s going on. This one stands out for its deadpan absurdity. ARCADEPRISM’s game isn’t trying to be a deep simulation or a story-driven quest. It’s a short, strange loop that leans into quiet weirdness. The low-poly fish designs and sparse audio keep it from feeling overwrought, even as it asks you to care about a carp named Gerald. Early builds on community sites show mixed reactions, but those looking for a low-stakes oddity might find it oddly satisfying.
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