
IGDB
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You play as Marylin Schmidt a teenager trapped in an abandoned factory for five nights after losing a bet. The building once belonged to Rowboatics Corporation but now houses broken robots from Candy's Burger and Fries. Each night you juggle limited tools and surveillance systems to avoid detection while these mechanical creatures roam the crumbling halls. The gameplay mixes point-and-click exploration with resource management as you uncover the factory's dark past and evade its unpredictable threats. Emil Macko’s sequel leans into eerie atmosphere and tense pacing. Released in 2016 it runs on PC and sticks to single-player mode. While shorter than some horror games it builds on its predecessor’s formula with tighter mechanics and a claustrophobic setting. The robots’ unpredictable behavior and environmental storytelling keep the pressure high even if the surprises feel familiar to fans of the genre.
The game follows Marylin Schmidt, a 17-year-old girl who has lost a bet to one of her classmates sometime in August of 2007. Since she has lost the bet, she must stay five nights at a dilapidated factory formerly owned by Rowboatics Corporation, which was closed down due to murders happening inside the factory. However, all of the robots that the company made were sent back to the factory, and that includes the animatronics from Candy's Burger and Fries.
Game Modes
Single player
IGDB Rating
43.9
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