
OpenCritic
Mighty
"flOwer fit perfectly into my PlayStation 3 and my life as a gamer in 2009. It motivated a whole search for similar experiences that would lead to the inspiring Journey. Now, in 2013 we have the PlayStation 4 version that for all its merits manages to present the game almost as if it were released today for the first time. For those who have let the years pass and left flOwer forgotten on their PS3, this is a free prize that you deserve to give to yourself and the game, while for those who are only now getting to know it, it is more than mandatory. Calling it a game feels like we're putting it down, because it's much more than that."
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Flower is a platformer that mingles action with brain-teasing puzzles. You guide a character through levels where timing and logic both matter. Each stage asks you to solve environmental challenges while navigating tricky jumps. The controls are straightforward but demand precision. The goal shifts between reaching endpoints and unlocking pathways, keeping the gameplay varied. Released in 1996 for the Satellaview, this title leans into its hardware’s strengths with FM synth music that fits the whimsical tone. It’s a brief experience by modern standards but holds a tidy charm for those curious about early 90s experimental gaming. Its blend of genres feels more earnest than ambitious but works well as a nostalgic sidestep.
Game Modes
Single player
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