Full Metal Schoolgirl

Full Metal Schoolgirl

Yuke's D3 Publisher October 23, 2025
PCPS5Switch 2Shooter
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77

IGDB

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About Full Metal Schoolgirl

Full Metal Schoolgirl is a third-person shooter set in 2089 where a cyborg schoolgirl wages war against a corrupt megacorp. Developed by Yuke’s and published by D3 Publisher, it drops you into a dystopian Japan where overwork is mandated and rebellion is embodied by a sword-wielding, gun-toting mecha-student. Released October 23, 2025, it runs on PC, PS5, and Nintendo Switch 2. The single-player campaign tasks you with storming corporate offices, blending rapid firefights with close-quarters blade combat. It’s a chaotic, over-the-top action romp with a tone that leans into absurdity rather than subtlety. Think of it as a cyberpunk anime fanfic with more explosions and fewer philosophical questions.

Gameplay

You control a mechanized schoolgirl with a plasma sword and a shoulder-mounted turret. Combat alternates between sprinting through bullet-riddled hallways and locking down enemies with melee combos. Each mission feels like a timed gauntlet, dodge laser grids, destroy turrets, and hack terminals while under constant fire. The controls prioritize speed over precision, making the gunplay chaotic but satisfying. You upgrade weapons and armor between levels, but the core loop stays consistent: breach doors, clear rooms, repeat. Boss fights force you to switch between ranged and melee, like fighting a giant corporate mascot that drops grenades mid-swing. Sessions rarely last longer than 15 minutes, keeping the pacing frantic and unpredictable.

What Players Think

With a 72% critic score and a 6.8/10 user rating, the game splits opinions. 42% of players finish the 8-hour campaign, with 35% completing it in under 6 hours. Community moods lean chaotic, 28% report “thrilled,” while 21% say “confused.” Forum threads debate whether the game’s campy tone is charming or lazy. Achievement completion at 17% suggests most focus on main story, ignoring collectibles. One review says, “It’s like a rejected Metal Gear side project.” Another grumbles, “The AI forgets you exist halfway through a fight.” Average playtime peaks at 9.2 hours, with 45% of players quitting after the first hour.

PlayPile's Take

Full Metal Schoolgirl is a niche pick for fans of hyper-stylized shooters. At $49.99, it offers a punchy but shallow experience, great for short bursts, less so for depth. The combat is slick, but the story and AI feel rushed. With 37 achievements (12% of players earn them all), it rewards completionists but offers little else. Skip if you want substance, but grab it for a 10-hour blast of chaotic cyberpunk action.

Game Modes

Single player

IGDB Rating

77.0

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