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Funi Raccoon Game is a whimsical indie platformer from The Crayon Eating Company, released on PC on December 31, 2026. It blends exploration and light puzzle-solving as players guide a raccoon through interconnected, surreal worlds. The goal? Steal anything not tied down and turn a trash can into a home. With bright, quirky art and a focus on creative movement mechanics, it’s a short but charming adventure for fans of lighthearted, unconventional stories. The single-player campaign prioritizes exploration over structure, letting players loose in environments filled with hidden secrets and goofy NPCs.
You control a raccoon with basic platforming tools, jumping, climbing, and a unique "grab" ability to snatch unsecured items. Each world is a puzzlebox; progress requires using stolen objects to unlock paths or manipulate the environment. For example, you might throw a trash can lid to trigger a chain reaction or stack items to reach a high platform. Movement feels snappy but grounded, with a focus on horizontal and vertical exploration. Sessions are short, averaging 2, 3 hours per world, with optional challenges to extend play. The game emphasizes experimentation over tutorials, letting players figure out physics-based solutions through trial and error.
Funi Raccoon Game holds a 88% critic score and 8.2/10 from community ratings. Completion rate is 45%, with 68% of players reporting happiness and 22% calling it "meh." Average playtime is 6 hours, though 12% of players log 10+ hours chasing hidden content. Achievements (300 total) include "Steal a Spaceship" and "Live in a Garbage Can," with 15% of players 100% completion. Reviews praise the art style and humor but note repetitive later levels. One player wrote, “It’s a fun, strange ride but loses steam after the first three worlds.” Price is $19.99, offering moderate value for the experience.
Funi Raccoon Game is a quirky, low-effort adventure best for players seeking brief, colorful escapism. The $20 price tag feels fair for its charm but doesn’t justify a purchase for those wanting long-term engagement. It shines in the first half but falters in pacing later. With 300 achievements and a completion rate under 50%, it’s a niche pick for indie fans who enjoy playful absurdity over deep mechanics. Play it if you’re in the mood for a lighthearted romp through trash-filled dreams.
Game Modes
Single player
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