

OpenCritic
Strong
IGDB
"Furi is sure to make your adrenaline rise at least once, with formidable bosses and a fantastic story, each moment of the game — whether it be narrative or combat — drives you towards the ending of the game that you choose. You don't need to be a dueling master — failing in Furi is part of the fun as each lost life means that you're one step closer to understanding the mechanics and therefore one step closer to victory. Simply put, if you can get past the difficulty and see the beauty behind it, you're sure to have a blast with this game and especially on the Nintendo Switch."
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Furi is a fast-paced action game blending swordplay and shooting developed by The Game Bakers. Released on July 5, 2016, it’s a single-player challenge where you fight through 12 unique bosses designed by Takashi Okazaki of Afro Samurai fame. The game combines hack-and-slash melee combat with dual-stick shooting, set to an electrifying soundtrack by artists like Carpenter Brut. You play as a character trying to escape a mysterious facility by defeating increasingly brutal guardians. It’s a short but intense experience, lasting around 10 hours on average. Available on PC, consoles, and Switch, it leans into arcade-style difficulty, rewarding precision and pattern recognition.
Each level is a one-on-one battle against a boss, requiring you to adapt your playstyle. You alternate between rapid blade work, think fast, precise slashes, and twin-stick shooting to handle ranged attacks. Movement is snappy, with a focus on dodging and timing counters. Bosses have distinct movesets, like one firing homing missiles or another leaping with a chain weapon. You’ll die often, but deaths teach you patterns. Sessions are short bursts of action, with each fight taking 10, 20 minutes. The controls are tight, but the difficulty spikes quickly; later bosses demand near-perfect execution. No health bars or regenerating resources, just pure skill.
Furi holds an 8.6/10 on IGDB with 206 ratings, skewed toward 8, 9/10 scores. Average playtime is 10 hours, with 28% of players completing it. The community moods lean “challenging” and “intense,” with many noting the punishing difficulty and short runtime. Achievement completion is 37%, with the final boss requiring 16 hours for some players. Reviews praise the soundtrack and boss design but criticize the lack of content. One user called it “a masterclass in boss fights, but feels like a demo.” Another wrote, “It’s like a 10-hour speedrun of pure skill testing.”
Furi is for players who thrive on challenge and enjoy mastering mechanics. At $15, $20, it’s a niche pick for those who relish arcade-style difficulty. The 37 achievements add replay value, but the 10-hour runtime may feel short. If you’ve ever struggled through a difficult boss in games like God of War or Bayonetta and want more of that tension in a smaller package, this is for you. It’s not a deep narrative or open-world experience, but the razor-sharp combat and killer soundtrack make it a standout for skill-based thrills.
Game Modes
Single player
IGDB Rating
78.6
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Trailer
Gameplay Trailer
Unedited Boss Fight Trailer
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