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You find yourself trapped in a friend's house while furniture comes to life as monsters. The goal is simple: survive long enough to escape before the pieces finish tearing you apart. You face five distinct enemy types, each running on its own unique artificial intelligence that learns your moves. Combat feels frantic since you must break objects to defend yourself or clear paths forward. Every room presents a new threat, and there is no safe spot once the lights go out. This indie adventure leans heavily into the absurdity of the concept without losing its tension. Community feedback highlights how the varied enemy behaviors keep players on their toes throughout the campaign. Ratings suggest that the single-player mode offers a solid challenge for horror fans who want something different. The art style and sound design sell the nightmare logic of living room items becoming lethal threats. It is a short but intense experience that sticks with you after the credits roll.
Game Modes
Single player
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