Gang Wars: Cards and Bullets

Gang Wars: Cards and Bullets

EpiXR Games September 18, 2025
Share on Bluesky

Loading critic reviews...

Finding live streams...

About Gang Wars: Cards and Bullets

Gang Wars: Cards and Bullets is a single-player RPG from EpiXR Games that mixes mafia themes with tactical card battles. Released in September 2025 for PlayStation 5 and Nintendo Switch, it casts you as a rising mob boss navigating heists, rival clans, and strategic combat. The game leans into puzzle and strategy elements, requiring players to manage resources, deck-building, and real-time decisions. It’s a blend of turn-based card combat and narrative-driven missions, with a focus on outsmarting opponents through clever card combos and terrain control. The setting is a gritty, neon-lit underworld where storytelling and strategy take center stage.

Gameplay

Each session revolves around turn-based card battles where you assemble decks from weapons, abilities, and gang members. Combat is grid-based, with positioning and synergy between cards dictating success. Missions involve completing objectives like sabotage or theft, often requiring a mix of combat and stealth. You’ll upgrade your crew, unlock new cards, and adjust tactics mid-battle based on enemy weaknesses. Outside combat, you manage a base, assign tasks to henchmen, and make dialogue choices that affect reputation and story outcomes. Controls are straightforward, with intuitive menu navigation, but mastering deck balance and resource management takes time. The pacing shifts between fast-paced battles and slower base-building, with sessions averaging 1, 2 hours.

What Players Think

PlayPile users rate Gang Wars 4.1/5, with 42% completing the base campaign. Average playtime is 14 hours, though 18% finish in under 10. Community moods are 78% enjoyment but 62% irritation, citing repetitive side missions and underdeveloped factions. Critics praise the card system’s depth but criticize shallow storytelling. One review says, “Battles feel fresh but the world lacks texture.” Another calls it “a solid blend of strategy and mafia tropes, if occasionally formulaic.” 68% of players own all 150 achievements, averaging 13 hours to unlock 50%. The $39.99 price tag is seen as fair for the content.

PlayPile's Take

Gang Wars works best for fans of tactical card games and mobster tropes. The combat is satisfying but doesn’t outshine rivals like Slay the Spire or Gwent. The base-building and story offer moderate rewatchability, though a shorter campaign and repetitive missions hold it back. With 150 achievements and $40, it’s a decent pick for strategy players. Skip if you prefer deep narratives or open worlds, but prioritize if you crave quick, cerebral battles with a mob twist. Worth a playthrough, but don’t expect a masterpiece.

Game Modes

Single player

Deals

Finding deals...

Achievements

Loading achievements...

Similar Games

Finding similar games...

Buzzing on Bluesky

Checking Bluesky...