

Metacritic
IGDB
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Gangstar New Orleans is an open-world action game set in a stylized version of the Louisiana city. Released in 2017 by Gameloft, it blends third-person shooting with driving and light role-playing elements. The story follows a criminal trying to rise through New Orleans’ underworld, with missions involving shootouts, stealth, and vehicle chases. The game emphasizes exploration of a large map filled with side activities, including bars, races, and mini-games. Despite its 2017 PC port, it retains a mobile game’s DNA, with repetitive systems and a focus on grind. Metacritic scores it 48/100, reflecting polarized opinions.
You spend most sessions switching between combat and driving. Missions force you to shoot enemies, sneak past guards, or escape police in fast cars. The open world is filled with side tasks like completing challenges in nightclubs or racing modified vehicles. Combat feels floaty and imprecise, with cover systems that lag. Driving is smoother but repetitive, with a shallow upgrade system for cars. Sessions often involve grinding for currency to buy weapons or property. The game’s pace is frantic but shallow, relying on quantity over quality. Controls on PC are clunky compared to touch-optimized versions.
Community reception is split. Metacritic’s 48/100 reflects criticism of repetitive missions and technical flaws. PlayPile users report an average playtime of 35 hours, but only 12% complete all achievements. Moods lean toward frustration, with common complaints about boring side content and poor AI. Some praise the scale of the world and variety of activities, though many call it a “time sink.” Positive reviews highlight the chaotic fun of its crime scenarios, while negatives stress lack of polish. Completion rates drop sharply after 20 hours, with few players finishing side stories.
Gangstar New Orleans is a lengthy but shallow open-world game. It suits players who enjoy grinding for cosmetic upgrades or mindless action, but its repetitive design and clunky systems make it a chore for most. With no major updates since release, technical issues persist. At its current price, it’s a gamble, ideal for completionists with patience, but skip it if you prefer tight gameplay or meaningful progression. 35 hours is average, but 90% of players quit before finishing.
IGDB Rating
90.0
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