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You play as a ghostly overlord assembling teams of spirits to terrorize Gravenville. Each level drops you into horror-themed scenarios where you deploy different ghosts to scare humans and meet objectives like freeing trapped entities. Ghosts must attach to specific objects called fetters to stay active, adding a layer of planning to each haunting. The controls are tight for console play, letting you juggle placement and timing as you figure out the town's spooky secrets. The game’s cult following praises its clever use of horror tropes and strategic depth. While not a mainstream hit, it carved a niche among fans of tactical hauntings. The console port holds up for its creative level design and the satisfying challenge of balancing ghost types with environmental cues. A forgotten gem for those who like their puzzles wrapped in jump scares.
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