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Gloom Punks is an adventure RPG from OneShark, published by Soft Source. Released on June 30 2026 for PC and Linux, it’s a co-op roguelike where death isn’t the end. The game drops you into a nightmarish world of twisted fairytales and surreal landscapes. You play as a Punk, part of a crew that can resurrect after dying but carries penalties from each death. The core loop mixes exploration, combat, and resource management with a focus on teamwork. It supports single-player, online multiplayer, local co-op, and split-screen modes. Think of it as a roguelike that prioritizes chaotic camaraderie over solo heroics, with a vibe that’s equal parts dark humor and grim survival.
Each session in Gloom Punks revolves around navigating procedurally generated maps filled with hostile creatures and environmental hazards. You and up to three teammates (or go solo) manage a Punk character, using a blend of melee, magic, and gadget-based attacks. The key twist is the death-and-bounce mechanic: if you die, you return with reduced resources and a “death counter,” which affects future abilities. Progress is nonlinear, you can revisit areas to recover items or level up, but each death reshapes your strategy. The split-screen mode adds a chaotic, screen-cluttered local play option. Combat is fast but punishing, requiring coordination to avoid overextending. Between sessions, you tweak gear and skills to adapt to the world’s shifting dangers.
Community stats for Gloom Punks show a 7.6/10 average rating with 42% of players beating the main story. Average playtime is 14 hours, though 28% of players report hitting 30+ hours. The game’s toughest critic point is its difficulty curve: 35% of reviews cite “unforgiving death penalties,” while 60% praise the “addictive co-op loop.” Achievements are dense (125 total), with 17% of players hitting 100% completion. Mood tags lean toward “challenging” and “narratively weird,” with one review noting, “Feels like a fever dream you’re stuck in with friends.” Bugs in split-screen mode and inconsistent enemy AI draw criticism, but 68% of players say the game “improves with each run.”
Gloom Punks is best for players who thrive in co-op chaos and don’t mind repeated deaths. At $34.99, it offers solid value for its 125 achievements and replay-driven design. Solo play is possible but grueling, so team up if you can. The world’s surreal visuals and punishing mechanics won’t appeal to everyone, its charm lies in shared frustration and triumph. If you’re into roguelikes with a social twist and a taste for dark whimsy, give it a shot. It’s not perfect, but the risk-reward loop keeps it ticking for most of its runtime.
Game Modes
Single player, Multiplayer, Co-operative, Split screen
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