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Gloriana casts you as a trader in 1550s England building a business to earn a royal audience. You buy, sell, and transport goods across a map of Europe and the New World balancing cash flow, diplomacy, and resource management. Success depends on timing markets, avoiding pirates, and upgrading your fleet before the Spanish Armada arrives in 1588. The interface feels clunky by modern standards with text-heavy menus and slow loading times between actions. The game’s historical setting and economic systems stand out but community reception is mixed. A single user review calls it a "disaster" despite initial excitement though some may appreciate the depth of its trading mechanics and the challenge of long term planning. Released in late 1997 for DOS it shows its age in both design and presentation. Players looking for a stripped down business sim with period flavor might find value in its ambition even if execution stumbles.
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Single player
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I WAS SO EXCITED FOR THIS BUT OH MY GOSH IT'S A DISASTER. Okay the concept sounds cool running a trading company in elizabethan times? But like 10 minutes in and i'm already bored out of my mind. The UI is a mess trying to figure out what to trade where feels like doing taxes. Ev...
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