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About

You play as Glum, a surly goblin with a chip on his shoulder and a magical boot on his foot. Your job is to rescue your captured boss, a task that escalates from sneaky thievery to full-blown chaos as you punch, kick, and generally make trouble across a series of wacky dungeons. The combat leans into slapstick violence, think flying enemies, explosive traps, and a boot that doubles as a siege weapon. The world is packed with sardonic dialogue and visual gags, turning every encounter into a mix of action and absurdity. Glum’s charm comes from its deadpan humor and the contrast between its low-stakes premise and high-octane execution. The boot-based mechanics offer satisfying variety, letting you switch between stealthy takedowns and brute-force brawls. Early feedback from indie circles calls it a "refreshing blend of snark and smackdown," with many noting its pacing keeps the laughs and combat flowing without dragging. It’s a short ride but a punchy one, clocking in at around 8-10 hours for the main quest.

Game Modes

Single player

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