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You're stranded in a zombie-infested medieval town. Scavenge crumbling buildings, balance hunger and fatigue, and use physics-based tools to create distractions or traps. Each decision affects your survival as the undead horde grows smarter. The world is dense with interactive objects, from levered doors to makeshift weapons, but no scripted story guides you. You play to delay inevitable collapse, tracking progress through time-limited achievements. The map mirrors a real English town, which gives it unusual texture. Every alley and shop feels purposeful, even as rot takes hold. Survival hinges on timing and resourcefulness, like using torches to herd crowds or breaking glass to block paths. Community feedback highlights its punishing difficulty curve, with some players logging over 50 hours chasing late-game milestones. Not many stick around for the full experience, but the ones who do call the physics and decay systems "relentlessly creative."
Game Modes
Single player
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