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You play a trespasser in an ancient tomb fighting through traps and monsters in this 2D platformer. Manage blades, spells, and artifacts to survive procedurally generated chambers. Each run lets you unlock permanent upgrades in the Book of the Dead or collect Ankh tokens for new abilities. Death resets your progress but keeps earned upgrades, letting you tweak builds over dozens of attempts. The pixel art has warm sandy tones that pop against dark corridors. Bosses require memorizing attack patterns while avoiding pitfalls. Community forums praise its tight controls and escalating difficulty. Most runs end early, but the 15% of players who beat it in under 10 hours call the final chamber a "masterclass in tension."
Game Modes
Single player
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