Gone Home
Gone Home

Gone Home

PS4PCXONESwitchLinuxMaciOSAdventurePuzzleIndie
Share on Bluesky
74

IGDB

Loading critic reviews...

Finding live streams...

About Gone Home

Gone Home dropped in August 2013 from indie dev Fullbright. You play as Katie returning to your family home after a year abroad only to find it completely empty. The house holds a note from your sister Sam suggesting she has left, and you must wander the halls of this inherited mansion to figure out what happened to everyone. It launched on PC, Mac, Linux, PS4, Xbox One, Switch, and iOS as a single-player adventure puzzle game. The story sets itself in 1995 where you walk through rooms, open drawers, and pick up items to reconstruct the lives of the family members who used to live here. No combat exists here. Just walking and looking at letters or tapes to solve the mystery of why Sam disappeared.

Gameplay

You move around with standard WASD keys while holding a flashlight in first-person view. The core loop involves finding objects like diaries, photos, or audio recordings scattered throughout the house. You have to stop walking and interact with almost every surface to read a note or listen to a tape. The game does not force you to look at clues in any order. You might spend twenty minutes just reading letters left on a kitchen counter before moving to the bedroom. Some puzzles require matching dates or finding specific items to unlock new areas. Controls are simple and responsive with no complex combos. Sessions feel slow and deliberate since you walk through each floor carefully. The environment changes based on what you have discovered so far.

What Players Think

IGDB lists a score of 73.9 out of 100 from 543 ratings which suggests solid approval without being universal. PlayPile data shows the community vibe leans heavily toward Chill with four votes and Emotional for one vote. A single user mentioned Cooperative feelings though the game is strictly single-player. Average playtime hovers around three hours since there is no filler content or side quests to extend the experience. Reviewers often cite the emotional weight of the narrative as the main selling point rather than mechanical depth. The completion rate remains high because players want to see every ending detail before leaving the house. Most users agree the atmosphere carries more weight than the puzzle complexity.

PlayPile's Take

This title works best for people who enjoy reading and exploring without combat or failure states. You should buy it if you have a few hours to spend on a linear narrative. The price is reasonable for the amount of content provided. Achievements exist but they mostly track exploration milestones rather than skill tests. It is not for players who need constant action or complex mechanics. Go Home Again works well as a short story but does not offer replay value once you know all the secrets. Skip it if you want a long adventure with multiple endings.

Storyline

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company. Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind. Go Home Again.

Game Modes

Single player

IGDB Rating

73.9

Deals

Finding deals...

Videos

2

Launch Trailer

Screenshots

5

Community Moods

Achievements

Loading achievements...

Similar Games

Finding similar games...

Buzzing on Bluesky

Checking Bluesky...