Gore In Crayon

Gore In Crayon

Leigh Carr Carrthulhu December 29, 2025
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About Gore In Crayon

Gore In Crayon is a 2025 PC-only indie horror game crafted by Leigh Carr and published under their own label, Carrthulhu. It positions itself as a minimalist survival horror title with no dialogue, relying entirely on pixelated visuals and environmental storytelling to convey its unsettling narrative. The game is set in a series of abstract, nightmarish spaces where players navigate to uncover a fragmented, disturbing story. Despite its short runtime, it’s designed to leave a lasting impression through tension and ambiguity. The genre blend of adventure and horror leans heavily into psychological unease, making it a polarizing but intense experience.

Gameplay

You control a silent protagonist moving through procedurally generated rooms filled with cryptic symbols and hostile entities. The core loop involves exploring to collect crayon-like tools that let you alter the environment, such as drawing barriers or erasing threats. Combat is minimal but stressful, encounters trigger a panic timer that resets if you’re caught in the same spot as a monster. The camera often zooms in or out unpredictably, disorienting players. Puzzle-solving is nonlinear; some rooms offer multiple solutions, but mistakes often reset the area. The lack of save points and permadeath elements amplify the tension. Most sessions last 15, 30 minutes, but the difficulty curve means many restart levels entirely.

What Players Think

Community stats show a 7.2/10 PlayPile rating with 42% of players completing the game. Critics average 86/100, praising its atmosphere but noting the punishing difficulty. Average playtime is 2.7 hours, with 68% of players finishing in under three sittings. Mood breakdown: 43% “tense,” 38% “unsettled,” 15% “frustrated.” Review snippets highlight the “creepy, flickering visuals” but criticize “unfair spawn patterns.” Achievement completion sits at 42%, with the final unlock requiring a flawless run. The game’s 2025 release date coincided with a surge in “no-words” horror titles, yet it remains divisive due to its brevity and difficulty.

PlayPile's Take

Gore In Crayon is a niche pick for fans of abstract horror and punishing mechanics. At $19.99, it’s overpriced for its short length, especially given the 15% frustration rating. The 42% completion rate suggests many abandon it due to difficulty spikes. If you enjoy games like The Void or don’t mind restarting entire sections for vague rewards, it’s a quick, unsettling diversion. However, its lack of replay value and steep learning curve make it a gamble. Worth a play if you’re into experimental horror, but skip it if you prefer polished experiences.

Game Modes

Single player

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