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About

Graphite lets you play as a kid whose doodles break free into a living world. You gather mismatched characters drawn from your sketchbook and lead them through shifting challenges. Each run unfolds across a timeline that reshapes itself based on your choices. The twist? These characters don’t realize they’re imaginary. They react to their bizarre existence with confusion and determination as you push them through scenarios that mix combat, puzzles, and environmental hazards. Progress hinges on balancing their abilities with the unpredictable layout of each notebook-based level. The game’s standout mechanic is its dynamic timeline system. Decisions ripple forward and backward, altering available paths and character traits. Mistakes reset not just levels but entire sequences, forcing creative workarounds. While the art style leans simple, the roguevania structure and permadeath stakes keep things tense. Early access reviews highlight its clever use of narrative constraints, though some note the learning curve steepens quickly after the first few runs. At 15 hours average playtime, it’s a compact but replayable experiment in procedural storytelling.

Game Modes

Single player

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