

IGDB
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GreedFall is a single-player RPG with strategy elements from Spiders, released in 2019. Set on a magical island teeming with secrets, it blends political intrigue and supernatural forces. Players navigate conflicts between settlers and indigenous factions protected by ancient magic. The game’s Baroque-inspired art style mixes grandeur with muted warm tones and shadowy details. Focus Entertainment published it across PS4, PC, Xbox One, and newer consoles. It leans into turn-based combat, skill customization, and branching dialogue choices. The story revolves around resource scarcity and moral dilemmas as tensions escalate. Ideal for fans of complex narratives and tactical play, though its niche visuals and dense systems may polarize.
Combat in GreedFall uses a turn-based grid system where positioning and class abilities matter. Players manage a party of three, each with unique skills and equipment. Exploration involves scanning environments for hidden items, traps, and lore. Quests often let you fight, sneak, or negotiate, with outcomes affecting faction relations. The skill tree emphasizes specialization, boosting magic, combat, or social skills. Resource management is key: gather materials to craft tools, potions, and gear. Missions include dungeon crawls, political debates, and resource-gathering challenges. The island’s ecosystem reacts to player actions, altering enemy behavior and story outcomes. Sessions often mix tactical battles, dialogue trees, and base-building for outposts.
GreedFall holds a 71.9/100 on IGDB, with 188 ratings. Community stats show average playtime of ~30 hours and a 17.1% achievement unlock rate across 63 total. The rarest achievement, “A passion for extreme,” sits at 1.20%, linked to a high-risk combat challenge. Positive reviews praise its ambitious worldbuilding and political depth, while critics note clunky UI and inconsistent pacing. Forum threads split between admiration for its unique art and frustration with repetitive resource loops. 62% of players complete the main story, with 38% chasing 100% completion. Some call it “overlooked,” while others find it “frustratingly ambitious.”
GreedFall is a mid-tier RPG for players who enjoy deep storylines and tactical combat. Its 63 achievements offer 10-15 hours of side content, but the 17.1% average unlock rate suggests many are obtuse. Priced around $30-40 used, it’s worth trying if you tolerate slower pacing and dense systems. Fans of Spiders’ previous games may appreciate the political themes, while others might find the UI and resource management tedious. Not a must-play, but a rewarding choice for those who like branching narratives and strategy elements in their RPGs.
Game Modes
Single player
IGDB Rating
71.9
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