"Light is a decent demonstration of stealth done on a smaller scale. The minimalist approach is novel, and the bare-bones stealth mechanic can be refreshing to those entering the genre for the first time. However, those who are more familiar with stealth titles will find the mechanics to be too simple, and the brevity of the entire game makes the $12.99 price tag seem absurd, especially when the levels and item locations are static. If the developer's promise of adding more levels for free pans out and there's a plethora to choose from, then it could be worth it. As it stands now, Light is a very hard game to recommend."
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Hana's Light is a quiet puzzle game where you search for hidden items while navigating a story about grief and small acts of care. Each level unfolds like a memory, blending methodical object-hunting with moments that ask you to tend to a fragile, evolving companion. The gameplay loops feel familiar but the emotional tone is distinct, there’s no grand rescue mission or fantasy setting, just a series of intimate scenes that build a portrait of moving forward. The game’s strength lies in its understated emotional beats and minimalist design. Goblincat’s previous projects leaned into whimsy, but this marks a shift toward more introspective themes. Early playtests suggest the balance between gameplay and narrative feels natural, with puzzles that never overwhelm but always serve the story. Coming to PC Mac and browsers in January 2025, it’s a short experience best suited for players looking for something reflective over challenging.
Game Modes
Single player
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