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Harvester dropped in September 1996 as a weird point-and-click adventure from DigiFX Interactive and Merit Studios. You start as Steve waking up with amnesia in the fictional town of Harvest, set in 1953. The game runs on PC across Windows, Linux, Mac, and even DOS platforms. Your goal is to figure out who you are while navigating a satirical community where everyone seems slightly unhinged. The locals all push you to join the Order of the Harvest Moon, a cult-like group centered around a big lodge building in town. You explore via an overhead map and interact with hotspots or NPCs to find clues. It is not your standard cozy mystery but rather a dark comedy filled with strange stereotypes and disturbing tasks.
You move Steve around the town using a point-and-click interface and an overhead map view. Each session involves talking to eccentric townspeople who give you conflicting information or push you toward joining the Lodge. You click on objects in your environment to pick up items needed for puzzles. The game introduces a violent combat system where you equip weapons and attack NPCs directly. Both sides have health bars, meaning your character or the target can die during these fights. This mechanic offers a grim alternative to solving puzzles because killing someone often advances the story just as fast. You might commit vandalism or arson as part of initiation tasks. The controls remain simple throughout, focusing on dialogue trees and inventory management rather than complex actions.
PlayPile data shows mixed feelings about this title. Metacritic gave it a 53 out of 100 score, reflecting its polarizing nature among critics. Average completion rates hover around 42 percent, suggesting many players quit before seeing the ending. The community average playtime sits at just under nine hours for those who finish it. Moods in our forums range from amused to disturbed, with users frequently debating the game's dark humor versus its offensive content. Some reviews praise the writing while others call it tedious or overly hostile. A few players note that the combat system feels out of place for a point-and-click adventure. Despite the low score, a dedicated group keeps discussing the unique story and satire elements years after release.
Harvester is worth buying if you want something bizarre and are okay with dark themes. You can pick it up for $4.79 on Green Man Gaming. The game includes 15 achievements that track your progress through different endings and violent acts. It fits best for players who enjoy old-school PC adventures with a cynical twist. Avoid this if you prefer lighthearted stories or smooth gameplay. The combat system might frustrate people who hate violence in puzzle games. Finish the achievement list to see all possible outcomes. This title remains a cult classic for its bold choices rather than broad appeal.
The game stars Steve, who awakes with a case of amnesia in a strange town in 1953 called Harvest. He can't remember anything from his past and when he tells the people that claim to be his family, as well as townsfolk, they all tell him what a kidder he is. All of the town inhabitants are extremely eccentric and many appear to be more a satire or stereotype than real people. They all continuously stress to Steve that he should join the Lodge, which is a large building located at the center of town that serves as the headquarters of the Order of the Harvest Moon. Steve visits the Sergeant at Arms at the Lodge, who tells him that all of his questions will be answered inside the building. To enter, he must first join the Order of the Harvest Moon. But in order to join, he must perform a series of tasks that range from simple vandalism to arson for his initiation.
Game Modes
Single player
IGDB Rating
80.7
RAWG Rating
3.6
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