Haunted House

Haunted House

Atari Atari February 1, 1982
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70

IGDB

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About

Haunted House casts you as a ghost hunter's eyes, prowling the shadowy halls of a spooky mansion to gather shattered urn fragments. Each move reveals only a narrow slice of your surroundings while creatures like giant spiders and vengeful spirits lurk unseen. Your single life meter ticks down with every close encounter, forcing frantic dodges through maze-like layouts. The twist? You can only hold one tool at a time - either the urn piece you just found or the magical scepter that buys you safety. Four floors of locked doors and shifting layouts test your memory as you hunt for the key that unlocks progress. The real tension comes from the ever-present darkness. Matches light up just enough floor to take a step before wind or monsters snuff them out. Players who master the art of minimal lighting use often finish with scores in the 200s - those who panic and flare up whole rooms usually top out around 600. With its mix of blind exploration and timed strategy, this 1982 title laid the groundwork for horror puzzle games decades ahead of its time.

Storyline

Hidden throughout a haunted mansion are three pieces of a magical urn, and your goal is to enter the mansion and retrieve all three before you lose your nine lives! The game is played from an overhead point of view where you see only your eyeballs as you explore the four floors of the maze-like mansion. To make your mission even more difficult, there are various creatures wandering throughout. Tarantulas, giant vampire bats, and one fast moving ghost will all cause you to lose a life if encountered too closely. As a defense against the creatures, a magical scepter can be found in the mansion which will make you immune to its inhabitants. The mansion contains many doors, some of which may be locked; to explore all the rooms, you will first need to find the master key which is hidden somewhere. The mansion is very dark, and you will not be able to see any of the objects in it (and in more difficult game variations, you can't see the walls either). To reveal objects and the mansion walls, you need to light one of your unlimited supply of matches which will light up a small area around you. Don't be surprised if a swift wind or passing creature blow out your match, though! You are only allowed to carry one object at a time so you will need to create a strategy for exploring the mansion; to unlock a door or move a piece of the urn, you will need to put down the scepter. You win the game when all three pieces of the urn are assembled and you make it out of the mansion. The game keeps track of how many matches you have used on your mission, and the fewer matches the better the score.

Game Modes

Single player

IGDB Rating

70.3

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