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Hear Tell of Hauntings is a third-person shooter and adventure game where you play Adelaide Clancy, a former outlaw tracking down secrets in a crumbling Montana estate. Set in 1897, the game blends survival horror with western grit as you navigate decaying halls and face spectral threats. Armed with a revolver and quick wits, you must uncover why dead lovers sent you a wedding invite and what happened to a vanished sheriff. The action mixes tense gunplay with exploration, requiring you to balance resource management and stealth to survive. What sets this apart is its atmospheric setting and tense pacing. The Wraith estate feels like a character itself, old wood creaks, shadows twitch, and every corner hides a potential threat. Developer Two Stamp Studios leans into classic horror tropes while infusing them with western frontier flavor. While not a high-action romp, the game’s deliberate design forces you to think carefully about every move. With a runtime of around 6-8 hours, it’s a short but atmospheric experience that lingers, especially if you’ve ever wondered how ghost stories might work with six-shooters and saloon doors.
The year is 1897, the twilight of the American frontier. After receiving a wedding invitation from two long-deceased lovers, Adelaide Clancy braves the halls of Wraith Manor in search of a missing sheriff. Step into the boots of a gunslinger and learn what makes this hot-headed deputy tick as she investigates a long-abandoned estate in this survival horror adventure inspired by the classics of the genre.
Game Modes
Single player
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