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You control a squad of mechanized soldiers in a sci-fi combat game mixing real time strategy with on-foot tactics. Missions range from sabotage and reconnaissance to direct assaults across land, underground tunnels, and space environments. Each mission lets you equip weapons, tweak abilities, and balance strengths with risks via customizable perks and flaws. Stealth sections contrast with all-out gunfights as you navigate a story about foiling a corporate conspiracy. The game emphasizes direct control of both vehicles and infantry in the same mission, requiring you to switch between macro and micro management on the fly. The game runs on a modified 3D engine from the same studio that made the MechWarrior titles but adds unique mechanics like crouching, crawling, and jumping for mechs. Released in 1999 for Windows and Linux, it gained a niche following for its blend of tactical depth and mecha action. Some players note its complexity can feel dated by modern standards but appreciate the flexibility in mission approaches. The lack of mainstream recognition compared to similar universes hasn't stopped dedicated fans from keeping its community alive through mods and multiplayer.
Game Modes
Single player, Multiplayer
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