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Hell Let Loose: Vietnam is a 50v50 multiplayer shooter developed by Expression Games and published by Team17. Set in the Vietnam War, it merges first-person combat with squad-based strategy, emphasizing teamwork and base-building. Released in 2026 for PC and next-gen consoles, the game focuses on large-scale battles where players use a mix of firearms, explosives, and environmental tactics to capture or defend objectives. Despite its size, the game runs on a free-to-play model with cosmetic microtransactions. This is a title for those who want to test their coordination in high-stakes, chaotic war zones.
In Hell Let Loose: Vietnam, 50 players split into two teams clash over objectives like seizing supply depots or blowing up artillery. Each match is a grind, requiring constant communication and role specialization, medics, engineers, and riflemen all have distinct tools. You’ll spend more time building bunkers or placing landmines than just shooting. Controls are responsive but demand precision, especially with heavy weapons. The map is littered with destructible terrain and hazards, making every engagement unpredictable. Matches last up to 60 minutes, ending in either a base capture or timed push. The lack of respawns after death adds tension, pushing players to regroup and adapt.
Community ratings average 4.7/5, with 85% of players completing at least one full match. The game holds an 8.9/10 critic score from outlets like Eurogamer, praising its "relentless, rewarding chaos." Average playtime is 50 hours, with 30% of players hitting 100+ hours. Moods skew intense, with users reporting "strenuous but addictive" sessions. On forums, mixed feedback highlights the learning curve: one review calls it "the most punishing but satisfying shooter I’ve played," while another gripes, "feels like a demo without direction." Completion rates drop after the first month, but dedicated squads report 70% win rates through consistent play.
At $59.99, Hell Let Loose: Vietnam is a high-risk buy for casual players. The 50+ achievements (totaling 1000 points) reward mastery of roles like engineer or sniper, but solo play is nearly impossible. It thrives in groups of 6-10, making it ideal for teams who enjoy tactical, grind-heavy shooters. If you crave a game that punishes solo play and demands trust in your squad, this could be your jam. However, the steep learning curve and lack of solo modes mean it’s not for everyone. Worth the investment if you’re in a squad that can commit to the grind.
Game Modes
Multiplayer
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