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You play a desk jockey trapped in an office building slowly melting into chaos. The goal is simple: keep climbing higher as molten lava forces you upward through crumbling floors. Use sprint bursts, midair dashes, and explosive wall kicks to navigate tight corridors, dodgy elevators, and debris-filled stairwells. The timer isn't on your side, the longer you stay low, the hotter the heat gets. The game thrives on its frantic momentum and clever environmental hazards. Each floor introduces new obstacles like falling ceilings, rogue printers, and unstable walkways that crumble underfoot. Early access players note the controls feel sharp and responsive, with a difficulty curve that ramps aggressively but fairly. While the art style leans into chaotic 90s cubicle aesthetics, the real draw is the unrelenting rush of barely escaping the lava’s slow advance.
The player is a frustrated office worker who must ascend through platforms of his office tower in ruins.
Game Modes
Single player
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