
IGDB
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Heroes Chronicles: Conquest of the Underworld is a turn-based strategy game where you command units across layered Underworld maps to complete quests and recover ancient relics. The focus is on tactical combat balancing troop types, terrain advantages, and resource management to progress through increasingly dangerous zones. Each layer introduces new enemies and objectives tied to the story, such as securing the Orb of Inhibition to advance deeper. The single-player campaign emphasizes methodical planning over fast action, with outcomes influenced by choices that affect story beats and unit survival. The game’s narrative weaves family secrets and moral dilemmas into its strategy framework, with characters like Tarnum and Allison driving emotional stakes. Players often cite the layered storytelling as a standout, blending dungeon crawling with personal revelations. While not a commercial blockbuster, it holds a dedicated following among strategy fans for its structured gameplay and mythic tone. A 2000 release with dated visuals, it still earns praise for tight mechanics and a plot that ties directly to player decisions.
In Conquest of the Underworld, some years after Rion Gryphonheart's death, his soul is stolen from Paradise and taken into the depths of the Underworld. The Ancestors send Tarnum to aid Queen Allison of Erathia in saving her father's soul. On the first layer of the Underworld, Tarnum searches for the Orb of Inhibition so that the Boatman will take him to the next level. Allison wishes to accompany Tarnum in battle, but Tarnum insists that she stay behind practicing. In the second layer of the Underworld, Tarnum and his men are affected by ghosts from their past. From his nightmares, Tarnum learns that his older sister was almost killed by his Barbarian armies, but was saved by Rion Gryphonheart and later became pregnant with his child. Tarnum learns that this child is Allison, and keeps his identity hidden from his men. After facing the Necromancers in order to travel to the third layer, Tarnum learns the name of the demon who stole Rion's soul. His name is Jorm, and he lives in the lower layers of the Underworld. Deezelisk, Duke of the Bottom, is a powerful demon who once attempted to invade Erathia but was defeated in battle and blinded by Rion Gryphonheart when he tried to gain a foothold in the upper world. Tarnum seeks the Pendant of Second Sight to restore Deezelisk's sight in return for Jorm's location. During this time, Tarnum's Captain of Information, Mensor, discovers who Tarnum truly is, but he decides to keep quiet when Tarnum tells him that Allison is his niece. Tarnum kills Jorm and saves the soul of Rion Gryphonheart. During the battle against Jorm, Deezelisk's forces turn on Allison, and Allison is kidnapped. The demons kill Tarnum and all of his forces, but he returns due to his role as the Immortal Hero and manages to escape the battlefield. Rion's spirit forgives Tarnum, and after regrouping his scattered armies and fighting some major battles, Tarnum defeats Deezelisk and saves Allison. On the day Tarnum is to be named Allison's Protector, he quietly leaves the queen's castle. Allison never sees Tarnum again.
Game Modes
Single player
IGDB Rating
40.0
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