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Hissatsu Ura-Kagyou casts you as Keijirō Teitō, a doctor in Edo-period Japan who moonlights as a vigilante killer. By day you wander his hometown, chatting with locals, hitting shops, and dodging brawls. Nightfall shifts the tone, sneaking through enemy territory, avoiding patrols, and dispatching targets with blades and cunning. Combat mixes real-time brawling with strategic takedowns. The split between open-ended exploration and tense stealth missions keeps things fresh. Switching between Keijirō and allies adds variety to nighttime hits. While the 2005 PS2 release shows its age graphically, the core loop of gathering intel, planning assaults, and balancing two identities holds up. The moral gray areas of justice-by-sword linger in the background, even if the story itself stays straightforward.
Set in the Edo period, Hissatsu Urakagyou follows Kyōjirō Tatewaki, a respected young doctor beloved by the townspeople of Edo. However, beneath his kind and gentle persona lies a deadly secret—he is an assassin of the underworld, delivering justice where the law has failed. By day, he saves lives; by night, he takes them. Under the guidance of his adoptive father, Dōjun, and alongside his fellow assassins, Kyōjirō navigates the dangerous line between healer and executioner. As corruption and crime grip the city, he must face formidable foes, uncover hidden conspiracies, and confront the moral dilemmas of his double life. Will he remain the people’s savior, or will the darkness of his work consume him?
Game Modes
Single player
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