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You take control of a student thrust into organizing a chaotic school festival while navigating daily life at a quirky academy. Balance task management like scheduling events and managing resources with dialogue choices that shape relationships. The story unfolds through static art and branching scenarios, blending light simulation elements with narrative-driven interactions. Released in 1998, this PlayStation title mixes visual novel pacing with festival planning mechanics. Its charm lies in the slice-of-life tone and the pressure of preparing multiple attractions under tight deadlines. With no major updates since launch, it remains a niche pick for those curious about early 2000s Japanese school sim hybrids.
Game Modes
Single player
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