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Hoshi wo Miru Hito is a 1987 RPG built around a neon-drenched cyberpunk world where telepathy and clairvoyance are everyday tools. You lead a team of characters with psychic abilities through a story that pushes them from decaying cities to distant planets in a quest to dismantle a criminal empire. Battles unfold in real time with a grid-based combat system, letting you use perception powers to avoid damage or boost attacks. The game’s structure lets you retry fights without an instant game over, though repeated failures can trap you in recurring dead-ended conflicts until you adjust tactics. Developed by HOT-B, this Famicom exclusive stands out for its lack of traditional difficulty curves. Instead of a game-ending loss, you keep fighting until you adapt, which can feel frustrating or rewarding depending on your patience. Based on the developer’s earlier Psychic City title, it’s a niche relic of early 90s Japanese RPGs with a focus on raw psychic combat over narrative depth.
Game Modes
Single player
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