
IGDB
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Hotel Mario tasks players with navigating hotel floors to shut all doors before time runs out. Each level features Mario or Luigi using elevators to move between rooms, avoiding Koopaling goons who reset progress by reopening doors. The challenge grows across seven hotels with increasing stage counts, requiring strategic pathing and timing. Players can tackle stages solo or team up in local multiplayer to coordinate door-closing efforts. The game’s quirky premise and retro aesthetic stand out, though its legacy is tied to the underperforming Philips CD-i platform. With 1994 release dates and limited replay value, it struggled to find an audience. Community feedback often cites dated controls and repetitive enemy behavior, but its Mario-meets-puzzle formula remains a niche curiosity for series completists.
Bowser and his seven Koopaling children have taken over the Mushroom Kingdom, where they've claimed seven Koopa hotels and have kidnapped the princess, hiding her in one of them. After Mario and Luigi are informed of this, they set out to rescue her.
Game Modes
Single player, Multiplayer
IGDB Rating
38.5
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