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Hunter’s Moon is a Victorian steampunk deckbuilder with roguelike elements. Set in a gaslit world of clanking machinery and arcane plagues, it tasks you with playing one of four specialists, each with distinct card pools and skills, to figure out a spreading corruption. Crimson Herring Studios crafted it, releasing it on PC in November 2025. The game blends tactical card customization with turn-based combat against mutated beasts and bosses. You’ll shuffle through relic pickups and tarot-style cards to adapt your strategy, all while navigating a narrative-driven mystery. It’s for players who enjoy slow-burn progression and high-risk, high-reward deckbuilding.
Each run starts with selecting a character like a surgeon or engineer, then building a deck from their starting cards. Combat is turn-based, with card effects tied to steampunk themes, think clockwork traps or alchemical explosives. You’ll manage resources like energy and hand size while balancing offense and defense. Between battles, you gather relics that alter gameplay (e.g., adding a second deck) and unlock new cards. Sessions last 30, 60 minutes, and death resets your progress, pushing you to tweak strategies. The challenge lies in synergizing cards with relics and exploiting enemy weaknesses. Boss fights demand precise sequencing, often requiring you to adapt mid-fight to their shifting patterns.
Hunter’s Moon holds a 91% critic score and 8.7/10 user rating on PlayPile. 87% of players finish it, with an average playtime of 21.5 hours. Community moods lean toward “Clever” (72%) and “Replayable” (68%), though 34% call it “Challenging.” Reviews note its “deep synergy between relics and deckbuilding” (Destructoid) and “brutal but fair difficulty curve” (PC Gamer). Achievement completion is high (89%), but 22% of players abandon runs after early deaths. The 4.5/5 critic score from Eurogamer praises its “elegant fusion of roguelike and deckbuilding,” though some call the tutorial “overly dense.”
At $29.99, Hunter’s Moon is a solid pick for deckbuilder enthusiasts and strategy fans. Its 87% completion rate suggests rewarding depth, though the 34% “Challenging” tag means it leans punishing. The 180+ achievements add long-term incentive. If you’ve mastered Slay the Spire but crave more narrative and steampunk flair, this fits. Skip it if you dislike permadeath or grinding through tutorials. The game’s strength lies in its evolving systems, but its steep learning curve may test patience. Worth it for those who enjoy crafting synergies over dozens of runs.
Game Modes
Single player
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